Katherine Dalton, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is wearing a long, grey, dusty cloak. She sports black long hair. She has a dull look in her gray eyes.
Personality: She has a massive crush on the younger sibling of the Jeweler who has hired her part-time. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Katherine was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.
Motivation: To settle down with her crush; and a deep hatred of illithids
Ideals: Fighting. Flaws: Addict. Bonds: Has a crush, Attractive, Enemies. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 20 pp. 4 Thunderstones.
Emerald Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a pastel cloak and cross-gartered white stockings. Her whole body is exceptionally muscular. Her fur is brown and curly. She wears a mask on her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Tailor, who enjoyed hunting, Emerald was taken on many hunting expeditions. In her 17th year, her parents were killed by a illithids raid, leaving Emerald alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it.
Ideals: Justice. Bonds: Immigrant, Rich, Nature, Enemies. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 60 pp.
Folgûm Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His hair is silver, silky, and of moderate length. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Folgûm and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 12)
Armor Class 11
Hit Points 23 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Brown-green garnet (140 gp). Bloodstone (80 gp). Citrine (80 gp). Tourmaline (140 gp). Moonstone (80 gp). Moss agate (5 gp). Bloodstone (80 gp). Deep green spinel (140 gp). 1 Minor magic item.
Patrin Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this man is dressed in a clean black cloak covering his clean studded leather. He has wavy bronze crest. His red eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: He is wracked by social anxiety; and he is unsatisfied with his job
Flaws: Addict, Fearful. Bonds: Guardian, Mentor, Job. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 73 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Terran, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 5000 sp. Black pearl (600 gp). Rhodochrosite (14 gp). Sardonyx (40 gp). Zircon (40 gp). 1 Minor magic item.
Callybon Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears baggy blue pantaloons and a black scarf, and is pretty ugly. Her tied-back hair is blonde. Her face is covered beneath a completely black helmet.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is lazy and tries to find solutions quickly.
History: Callybon was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Revenge; and she feels the way she acts is they only way to get by in the world
Ideals: Opinionated, Persistence. Flaws: Ugly, Lazy. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Jasper (30 gp). Emerald (900 gp). 1 Masterwork Uncommon Weapon.
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