Susannah Ramsay, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a tight fitting brown shirt and pants. She has shaved her head bald. Her violet eyes dart from person to person.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Assassin for hire.
Motivation: She is wracked by social anxiety; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Attractive, Nature. Occupation: Assassin
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Lapis lazuli (11 gp). Moonstone (70 gp). Chrysoberyl (70 gp). 1 Minor magic item.
Nogu Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears black trousers with yellow and brown striped suspenders. She wears various colorful collared shirts. She is physically well-built. Her red hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed northerner is not easily forgotten.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a criminal king-pin and mafia family Like her father and her brother before her, after school she went straight into learning to become a Miner. She then took over the family business and is one of the better Miner for hire.
Motivation: Many orcs want her driven away; and a rival would like her out of the picture
Ideals: Optimist, Artistic. Bonds: Criminal record, Job, Enemies. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Ethereal In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a pastel vest and prefers green and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has dyed her greying red fur a little too much giving a sharp red color. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Ethereal was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She's since become an addict/alcoholic.
Motivation: Doesn't want to be a Marshal and was forced into it by her family; and marry her sister to traveling adventurers
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Spear Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her yellow fur is heavily combed to the left. Her eyes are hazel and catlike.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: From birth she was tutored by a cruel and relentless mentor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Bonds: Attractive, Slave, Mentor, Family. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp. Moonstone (40 gp). Rhodochrosite (14 gp). Pink pearl (130 gp). Sard (40 gp). 1 Banded mail. 1 Chain shirt. 1 Banded mail.
Tippletoe Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this southern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is wavy and long. Her eyes, though not visible through her cowl, are blue.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also has developed a complete distrust of the Sculptor profession.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a soldier and died while she was still young. Tippletoe was left her mother's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Dyer for the past few years.
Motivation: Expand her business; and wants to work out more often
Ideals: Athletic. Flaws: Shy. Bonds: Job, Rich, Military. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!