Kabbarg Stanley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an entirely white suit with tan socks and a vest with buckled shoes, and she perpetually has her kukri ready. Her small hat is riddled with cuts and holes. She has hazel eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kabbarg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kabbarg. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kabbarg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 159 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Orc, Halfling, Druidic
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp. Malachite (7 gp). Hematite (7 gp). Carnelian (30 gp). Hematite (7 gp). Obsidian (7 gp). Moss agate (7 gp). 1 Medium magic item.
Shaena Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a large white jacket. Her silver hair is well kept. Her eyes are blue.
Personality: She is almost excessively polite to everyone, even when angry. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the south. Like her mother and her sister before her, after school she went straight into learning to become a Bellfounder. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Immigrant, Job, Slave. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Buvvie Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a broad hat to cover her moderate length black hair. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village she learned the ways of the warrior from her father. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Artistic, Optimist. Bonds: Attractive. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Gargax Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his blue crest in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: When he was but 4 years old his parents immigrated from the east. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against drow
Ideals: Persistence. Flaws: Insane, Shy. Bonds: Attractive, Immigrant. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Onyx (20 gp). Black pearl (1000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Fibblestib Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. His chestnut hair is knotted and matted. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is mildly Gnome supremacist, though he does not identify as such. The war was a terrible time for him, and Fibblestib does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. When Fibblestib reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Fibblestib never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Flaws: Ugly, Racist, Depressed. Bonds: In love, Military. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 28000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
