Suhnae Floshem, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady brown eyes.
Personality: Overbrimming with self-confidence, Suhnae isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Suhnae took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 400 gp. Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple green line shooting up and back down. His skin is fair and his fingers are delicate and long. His white hair is still thick. His eyes are violet and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Uthemar hails from a village terrorized by gnolls. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical. Bonds: Enemies, Immigrant. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 83 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
Possessions: 4000 gp. Jasper (50 gp). Moss agate (5 gp). Violet garnet (1400 gp). Jet (140 gp). Jet (140 gp). Black pearl (1400 gp). Golden pearl (140 gp). Alexandrite (1400 gp). Lapis lazuli (5 gp). Chrysoberyl (140 gp). Deep blue spinel (1400 gp). Sardonyx (50 gp).
Nadarr Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long gold crest kept up in a rat tail. His red eyes dart from person to person.
Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 73 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1900 gp. Banded agate (9 gp). Iolite (70 gp). Azurite (9 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item.
Aasathra Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a black suit. She wears her gold crest up. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. She uses divination through singing.
History: Born to a Armorer, her mother struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Dyer for the past few years.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 36000 sp.
Cecily Reid, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and her gloved hand is found clutching a axe. Her golden hair is wavy and long. She has a dull look in her green eyes.
Personality: Aggressive, abrasive, and angry, Cecily embodies much of what other species detest in the Humans. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in the east, but her parents moved at a very young age to the north. Cecily was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Fortune-teller. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She loathes her own lifestyle; and she's repulsed by the pc
Flaws: Antagonistic, Shy, Depressed. Bonds: Poor, Immigrant. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 18 (+4) | 4 (-3) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Giant, Infernal, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!