Zepar Glory, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He has wavy blue hair. His thin eyebrows rest above his beady silver eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has a rivalry with the Church that dominates his actions; and many goblins want him driven away
Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious, In love. Occupation: Laborer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Thamuz Twist, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His whole body is exceptionally muscular. His purple hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better trade route.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Immigrant, Adventurer. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. Banded agate (7 gp).
Millicent Yardley, Female Human [Permalink]
Personal [hide]
Description: This woman has a large grey mantle and cape that has been intricately interwoven into her yellow robe. She is muscular with a powerful set of arms. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Fighting. Flaws: Addict, Insane. Bonds: In love. Occupation: Masseuse
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Amethyst (150 gp). 1 Masterwork Common Ranged Weapon.
Irann Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears blue cloth garments or leather armor. Her tied-back hair is red. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Irann was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She has since lost track of the people in her past.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Hedonist. Bonds: Adventurer, Family, Poor. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 15 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 5 (-3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome, Goblin
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 1000 gp. Old masterpiece painting (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver comb with moonstones (1000 gp). A necklace of small pink pearls (5000 gp). A roughly beaten golden orb (110 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver chalice with lapis lazuli gems (110 gp). Silver ewer (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zogdûsh Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Zogdûsh grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 10 pp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Darkwood Shield.
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