Callie Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is an epitome of beauty. Her white hair is wavy and long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has always had a great fascination with Half-Orc culture. She enjoys reading and quiet.
History: The child of a Body Guard, who enjoyed hunting, Callie was taken on many hunting expeditions. In her 17th year, her parents were killed by a giants raid, leaving Callie alone in the world. After a stint in an orphanage, she was adopted. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's looking for her big break; and several ex partners dislike her way of doing things and want revenge
Ideals: Logical. Flaws: Racist. Bonds: Attractive, Nature, Enemies, Adventurer. Occupation: Fortune-teller
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Cloth of gold vestments (110 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Good lock. 1 Bullseye lantern. 1 Simple lock.
Left-Handed Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'9" southern woman, she wears baggy pastel pantaloons and a red scarf. She has no fur. She has a tattooed face.
Personality: Calm and collected, she is a well trained Engraver. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a criminal king-pin and mafia family Her father had invested heavily in several trade routes and wanted her to inherit them. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Rich. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
Possessions: 800 pp. Eye agate (4 gp). Jade (90 gp). Malachite (4 gp). Malachite (4 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Smoky quartz (20 gp). Red garnet (90 gp). Rock crystal (20 gp). Hematite (4 gp). Violet garnet (1200 gp). Banded agate (4 gp). Eye agate (4 gp). Aquamarine (1200 gp). 1 Medium magic item.
Quespa Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red crest is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: She will rave to anyone who will listen. She has a minor phobia of water and hates getting wet.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out
Flaws: Insane, Fearful. Bonds: Slave, Immigrant. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 10)
Armor Class 10
Hit Points 20 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1 Minor magic item.
Kadana Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a tan scarf, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her rusty crest is heavily combed to the left. She tend to wears goggles to shield her eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Kadana was raised in a hard working conservative environment. She worked as a nervous Baker and found it very stressful. She used her abilities to travel the world and help people.
Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Flaws: Mundane, Impulsive. Bonds: Rich, Job. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 71 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 40 pp.
Quick Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his pickaxe. His yellow fur is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and yellow eyes are beguiling and draw you in.
Personality: He is extraordinarily eccentric. He takes great joy in being the best Marshal in town.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Marshal for hire.
Motivation: To be a Mason again.
Flaws: Insane, Mundane. Bonds: Attractive, Job. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: Jade (40 gp). Zircon (30 gp).
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