Astaro Joy, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large green jacket. Her chestnut hair is long and unkept. Her eyes are likewise gold.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She would rather hide behind her crafts than deal with other people.
History: Born to a Masseuse, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Astaro took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To end her boredom.
Ideals: Artistic. Flaws: Ugly, Mundane, Shy. Bonds: Poor, Nature. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Eridred Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a well pressed and immaculate suit (or dress). Sporting a red mohawk this woman's hair draws a lot of attention. Her fierce gray eyes like to dwell on things.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: From birth she was tutored by a cruel and relentless mentor. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business.
Bonds: Attractive, Job, Mentor, Nature. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 80 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Sylvan, Goblin, Celestial
Attacks Melee +9 / 3d10+5, Ranged +4 / 3d10+0, Grapple +5
Possessions: 3000 gp. Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Malachite (13 gp). Deep green spinel (120 gp). Moonstone (30 gp). Onyx (30 gp). Sardonyx (30 gp). Aquamarine (1500 gp). Black opal (1100 gp).
Windy Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple pastel robe with tan stripes complete with hood. She sports a flattop fur cut. Her face is covered beneath a completely black helmet.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She works hard and plays hard.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Tabaxi compassion; and she has money and likes to spend it
Flaws: Racist, Hedonist. Bonds: Immigrant, Rich. Occupation: Tanner
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 6 (-2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: Black pearl (700 gp). Silver pearl (90 gp). Alexandrite (700 gp). 1 Minor magic item.
Mâku Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white top hat and white clothes. His top hat is riddled with cuts and holes. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently gotten a pet goose that steals things from people.
Motivation: Retire the richest man in the north; and a rival would like him out of the picture
Ideals: Professionalism, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Carter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 280 gp. 1 Bullseye lantern.
Two Llamas Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in pastel turtlenecks beneath a red coat with grey slacks, and a wedding ring on his left hand. His top hat is riddled with cuts and holes. His copper eyes lackadaisically let the world flow into them.
Personality: Two Llamas is depressed about a lot of things. He tends to be a nihilist. Two Llamas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Two Llamas lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Flaws: Ugly, Depressed, Hedonist. Bonds: In love, Family. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2000 gp. Silver chalice with lapis lazuli gems (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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