Eberk Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in a clean brown cloak covering his clean studded leather. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Passionate, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 9)
Armor Class 8
Hit Points 59 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
Possessions: 1400 gp. Silver comb with moonstones (200 gp).
Oriff Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a grey and white handkerchief worn on her left side. She wears a broad hat to cover her moderate length blonde hair. She wears round tiny glasses practically rammed into her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is afraid of women and trembles around them
History: Her parents moved while she was still in utero so she is the first generation to be born here. Oriff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: Revenge; and meet up once more with her childhood friend
Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Adventurer, Enemies. Occupation: Miner
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 110 gp.
Mormo Horror, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an entirely green suit with brown socks and a vest with buckled shoes. His purple hair is still thick. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Mormo lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Dilettante, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and his spouse's relatives view him with great suspicion
Ideals: Passionate. Flaws: Antagonistic, Ugly, Mundane. Bonds: Family. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.
Amnon Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'1" northern man, he wears rags and sports a simple walking cane. His black hair is thinning but still full. His fierce silver eyes like to dwell on things.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better kind of golem.
Motivation: He would like to get married and retire; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Family, Adventurer, Has a crush. Occupation: Miller
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 39 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1600 gp. Gold and topaz bottle stopper cork (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). A necklace of small pink pearls (6000 gp). 1 Minor magic item.
Warryn Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple blue robe with white stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He wears a small hat to hide his balding. His fierce amber eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.
History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Cartwright, but he was a colossal failure. He now owns his own business.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Bonds: Military, Immigrant, Job, Enemies. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 100 gp. Deep green spinel (90 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Black star sapphire (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
