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NPC Generator

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Advanced [show]


Herleva Wharton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is braided into rings. She wears an eyepatch.

Personality: Herleva is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Spy in town.

History: Born to a pair of adventurers, Herleva grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to be a barkeep again

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Herleva Wharton, Female Human Cleric 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)18 (+4) 11 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial, Giant, Auran, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Megren Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a worn and beaten armor. She has no crest. Her eyes are gold and catlike.

Personality: Megren is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When she was but 3 years old her parents immigrated from the north. Megren was born on a far northern mountains where she grew up under the tutelage of her father, an expert Cook. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Megren Nemmonis, Female Dragonborn Rogue 9
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 16 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 8 (-1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 10000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a faded coat and loose pants complete with feathered hat. Her tied-back hair is golden. Her gray eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is searching for what she claims is her rightful reward.

Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her old friends

Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Adventurer, Religious. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Valida Lutgehr, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)5 (-3) 12 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. Jet (50 gp). Banded agate (6 gp).


Social Check DCs


Zanna Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Beneath her clothing is a huge mess of scar tissue. Her red hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Zanna was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Ideals: Disciplined. Bonds: Slave, Attractive, Military. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Zanna Lingenhall, Female Gnome Expert 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp.


Social Check DCs


Great In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears pastel painted combat armor at almost all times. He wears a deerstalker hat to hide his balding. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Addict. Bonds: Adventurer, Military. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Great In Woods, Male Tabaxi Rogue 11
Medium (5'1") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 81 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)9 (-1) 10 (+0)8 (-1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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