Flask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His lavender fur, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He works hard and plays hard.
History: Flask was born with his father's beautiful face. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in scimitar use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Attractive, Enemies. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 5 (-3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
Possessions: 400 gp.
Cask Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who is renowned for her bright brown dresses and hats, she is not a threatening figure. She keeps her yellow fur in a flapper bob. She is baby faced.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot resist a sob story and will often dote over anyone who has one.
History: Cask was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist. Bonds: Adventurer, Job. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 43000 sp. A delicate brass dragon egg (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Solid gold idol (1200 gp).
Malquis Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She wears suspenders and blue workpants. Her shirt is red, and she wears a heavy blue leather apron most of the time. Her hair is white and very short. Her green eyes dart from person to person to random spaces in the air.
Personality: Malquis is depressed about a lot of things. She tends to be a nihilist. She also has developed a complete distrust of the Farmer profession.
History: Malquis was born the youngest of three triplets. Malquis was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Carter. She became a Carter soon after.
Motivation: To protect her home; and wants to raise her children well
Flaws: Depressed. Bonds: Job, Family, Immigrant, Guardian. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 11 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 130 pp.
Balam Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He wears a green costume with the symbols of luck on his torso, and his gloved hand is found clutching a scimitar. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Opinionated. Flaws: Insomniac, PTSD. Bonds: Rich. Occupation: Bellfounder
Voice: Squeaky
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Onyx (40 gp). 1 Minor magic item.
Valanthe McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and carries scimitars. Her black hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her martial abilities were realized during a raid on her village. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 190 gp. 1 Masterwork manacles.
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