Bathin Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He sports green clothing, slightly heavier than average wear. His dark red hair is singed and shortened. His eyes are white and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in a small village he learned the ways of the warrior from his mother. Bathin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bathin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 127 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 6000 gp. Black pearl (600 gp). Peridot (50 gp). Aquamarine (600 gp). Violet garnet (600 gp). 1 Medium magic item.
Gimble Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Blacksmith uniform. His hair is long and black with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His skin is flawless and his gray eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Gimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 15 years.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Antagonistic. Bonds: Job, Attractive, Military, Religious. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Superior lock. 1 Climber’s kit. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.
Howard Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt, and he perpetually has his spear ready. His white hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 1 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 6 (-2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 400 gp. Zircon (70 gp). Blue quartz (16 gp). Chrysoprase (70 gp). Tiger eye turquoise (16 gp).
Adelard Ramsey, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is dressed in an above average manner. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Military. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp. Onyx (40 gp).
Rezena Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her gold crest is still thick. Her red eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to make almost anything out of random pieces of junk.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Rezena took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist, Gifted. Bonds: Attractive. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 68 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Jeweled electrum ring (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).
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