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Advanced [show]


Fargrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His long brown hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Family, Enemies. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Fargrim Silverstone, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 11 (+0)7 (-2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Therlin Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light grey in addition to tight pants. Her long blonde hair reaches down to her waist. Her amber eyes dart from person to person.

Personality: Therlin wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Therlin was born the youngest of three triplets. Her mother was a mechanic, and taught her how to fix just about anything. She now mingles about in high society.

Motivation: She is greedy; and revenge

Ideals: Disciplined, Persistence. Bonds: Rich, Family, Enemies. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Therlin Trueanvil, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 290 gp.


Social Check DCs


Korfel Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His hair is white and curly. His brown unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Korfel grew up listening to his mother's many stories. A freak accident while working with his Body Guard mother left him crippled. During his travels, Korfel and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Korfel discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Korfel fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Korfel Woods, Male Half-Elf Bard 2
Medium (5'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills Athletics +3, Religion +0
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dazzazn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He wears a top hat to cover his moderate length bronze crest. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. Dazzazn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dazzazn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Mundane. Bonds: Rich, Attractive, Military, Criminal record. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Dazzazn Kerrhylon, Male Dragonborn Ranger 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 16 (+3)17 (+3)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Draconic, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Thea Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears rags and sports a simple walking cane. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is business-like. She takes instructions and follows them to the letter. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Thea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break.

Ideals: Athletic, Professionalism. Bonds: Poor, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Thea Stoutman, Female Halfling Rogue 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 9 (-1)8 (-1)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 90 pp.


Social Check DCs

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