Griselda O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a well pressed and immaculate suit (or dress). Her chestnut hair is greasy and uncared for. Her blue eyes peer out from beneath her deerstalker violet hat.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born the only child of a wealthy merchant. Griselda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has never given up on her writing dream.
Motivation: Retire the richest woman in the north; and she is compelled to act according to her religious beliefs
Ideals: Artistic, Logical, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 62 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Deep blue spinel (500 gp). Aquamarine (500 gp).
Tenena Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears light armors faded through time and improper care. Her chestnut hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Tenena was raised in a hard working conservative environment. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Sabotage a competitor; and expand her business
Ideals: Gifted. Flaws: Forgetful, Secretive. Bonds: Job. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Elizabeth Palomarez, Female Human [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Priest. She has a long brown ponytail with little hanging trinkets. Her violet eyes peer out from beneath her small brown hat.
Personality: She is overprotective of those who hire her services. Flattery will make her almost putty in your hands.
History: Elizabeth was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 9 years.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Selfish. Bonds: Guardian, Job, Rich. Occupation: Priest
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
Possessions: 7000 sp. Deep blue spinel (900 gp). Eye agate (14 gp). Moonstone (50 gp). Rock crystal (50 gp).
Euphemia Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries with her a set of hand crossbows on her belt, each one with a topaz on the hilt. She has a very tight haircut. She has a tattooed face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born the only child of a wealthy merchant. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has achieved small success as a Gardener.
Motivation: A strong sense of loyalty to Tabaxi people; and to prove her worth to the world
Ideals: Fighting, Entrepeneur. Flaws: Impulsive, Racist. Bonds: Job. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 8 Acid flasks.
Ahlyssa Benson, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear grey pants and tee shirts. Her golden hair is unkempt and raggedy. She has a tattooed face.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Ahlyssa was born in the south. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes her a fraud; and revenge
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 120 gp. Deep green spinel (140 gp).
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