Charles Southey, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with writing.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Detective.
Motivation: To be a Carpenter again; and sabotage a competitor
Ideals: Joker, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Smoky quartz (30 gp).
Beiro Raethran, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his greatsword. He has a small bristly mustache and wavy blonde hair. His eyes are violet and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his mother was called into army service. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Orsik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing colorful clothing, dressed as a Bricklayer. His long chestnut hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of dire rats once and for all.
History: Orsik was born the youngest of three triplets. In his 17th year, his parents were killed by a dire rats raid, leaving Orsik alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Joker. Bonds: Enemies, Family, Job. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 53 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 20 pp.
Baelitae Hanali, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Shoemaker. Her hair is long and silver with streaks of brown, and is pulled back with small tan clips. Her violet unseeing eyes seem to look past you.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Masseuse, who enjoyed hunting, Baelitae was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is wracked by social anxiety; and to be a masseuse again
Flaws: Disease, Ugly, Impulsive, Fearful. Bonds: Nature, Job. Occupation: Shoemaker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Euphemia Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop hair cut. She has a dull look in her brown eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with a lost civilization.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Unemployed mother left her crippled. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 15 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 220 pp. Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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