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NPC Generator

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Advanced [show]


Three Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of flails, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her fur is white and very short. She is very pretty but has cold, dead eyes.

Personality: Her tongue was cut out and she uses sign language. She is harsh and unforgiving.

History: A powerful slaver made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Mentor. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Three Plume, Female Tabaxi Aristocrat 2
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 16 (+3)17 (+3)
Skills Athletics +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jelenneth Meliamne, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. She keeps her silver hair in a flapper bob. She has a dull look in her gray eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Jelenneth Meliamne, Female Elf Warrior 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 80 pp.


Social Check DCs


Ronobe Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses in black turtlenecks beneath a brown coat with green slacks. Her hair, while still mostly purple, has prominent grey streaks. She wears large thick round spectacles.

Personality: She dislikes all the random violence that takes place in the east. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ronobe was raised in a hard working conservative environment. Ronobe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to have a good time and be beloved

Ideals: Pacifist, Optimist. Bonds: Job, Nature, Religious. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Ronobe Frailty, Female Tiefling Fighter 6
Medium (5'9") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)19 (+4)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Bryseis Harm, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a black vest and prefers white and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her long chestnut hair kept up in a rat tail. She has white eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carpenter arts, while her mother instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Enemies, Rich. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Bryseis Harm, Female Tiefling Adept 2
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)15 (+2) 6 (-2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears brown cloth garments or leather armor. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A powerful brothel owner made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Mentor, Nature. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Barendd Daerdahk, Male Dwarf Monk 9
Medium (4'4") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 83 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Aquan, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6

Possessions: 1600 gp. Blue quartz (9 gp). 1 Minor magic item.


Social Check DCs

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