Charles Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a yellow costume with the symbols of his god on his torso. His chestnut hair is matted, messy, and big. His eyes are brown and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Herbalist.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Logical. Flaws: Ugly. Bonds: Job, Religious. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
Dalaba Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman very much looks the part of a Merchant, and a wedding ring on her left hand. She has blonde hair. Her blue eyes dart from person to person.
Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Dalaba has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Wants to open a new tavern; and revenge
Flaws: Disease. Bonds: Job, In love, Enemies. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Bendoo Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is generally shirtless and showing off her tattooed chest. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes, though not visible through her cowl, are violet.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She feeds upon the attention of others.
History: Born in the west to a Carpenter, Bendoo learned a great deal about her mother's area of expertise. She worked as a nervous Carpenter and found it very stressful. She has taken up work as a Carpenter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Flaws: Depressed, PTSD. Bonds: Poor, Attractive, Job, Religious. Occupation: Carpenter
Voice: Squeaky
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: Silver ewer (40 gp). Large well-done wool tapestry (100 gp).
Ahrim Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered warhammer and tarnished pickaxe as well. His Stetson hat is riddled with cuts and holes. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Philantrophist, Pacifist. Flaws: Ugly. Bonds: Slave. Occupation: Cook
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Tawna Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is matted, messy, and big. She tend to wears goggles to shield her eyes.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 4)
Armor Class 16
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 10 (+0) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!