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NPC Generator

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Advanced [show]


John Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. He wears a deerstalker hat to hide his balding. His gray eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family When John reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Criminal record, Military. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

John Hadlee, Male Human Barbarian 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 93 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)9 (-1) 7 (-2)15 (+2)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +3

Possessions: 29000 sp. Silver pearl (50 gp). Blue star sapphire (1400 gp). Golden yellow topaz (300 gp). Carnelian (30 gp). Chalcedony (30 gp). Malachite (6 gp). Bloodstone (30 gp).


Social Check DCs


Maegan Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her warhammer. Beneath her clothing is a huge mess of scar tissue. Her long brown hair reaches down to her waist. Her gray eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Maegan lived on a farm with her mother, near the main road leading to a nearby town. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Mercenary and was forced into it by her family.

Bonds: Slave, Job, Family, In love. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Maegan Wildcloak, Female Halfling Barbarian 2
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Althaea Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female is dressed in an above average manner. She is tall, broad shouldered and powerfully built. Her long black hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is fixated on the number 72. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Flattery will make her almost putty in your hands.

History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She became a Barrister soon after.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Entrepeneur. Flaws: Insane, Selfish. Bonds: Attractive, Job. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Althaea Ilphelkiir, Female Elf Fighter 6
Medium (5'1") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Cask Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a pastel top hat and pastel clothes. She has done her best to style her cinnamon fur to look like a famous performer. Her blue eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Flattery will make her almost putty in your hands.

History: Cask was born the youngest of three triplets. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Cask's homeland. Cask decided to take the middle way and become a bodyguard. Due to her spouse's obsession with being a Fisher they were divorced and she won custody of their son. She worked as a Map Maker, and she later adopted a second son.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Selfish. Bonds: Family, Immigrant, Military. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Cask Of Ivory, Female Tabaxi Aristocrat 15
Medium (6'2") Tabaxi, Neutral Evil (CR 15)
Armor Class 14
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Medicine +6, Stealth +9
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4

Possessions: 1000 gp. Aquamarine (1300 gp). Sardonyx (40 gp). Black pearl (1300 gp). Moss agate (16 gp). Red spinel (60 gp). Fire opal (1600 gp). Blue quartz (16 gp). Smoky quartz (40 gp). Sardonyx (40 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy grey suit. He sports a flattop hair cut. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Justice. Flaws: Antagonistic, Mundane. Bonds: Attractive, Slave. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Randal Melancon, Male Human Warrior 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 17 (+3)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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