Thoradin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to hide his balding. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Thoradin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Thoradin's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork Uncommon Weapon.
Theren Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He is well dressed, but even with his fine clothing he looks run-down. He wears his chestnut hair up. His gray eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Theren began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Half-Orc people; and he wants revenge against giants
Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Military, Enemies. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 7)
Armor Class 7
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2
Possessions: 5000 sp.
Amnon Delight, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He is physically well-built. His dark red hair, when down, is lengthy. This black eyed westerner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Blacksmith business at a young age. He was taken as a slave by a traveling circus and forced to perform He became a Blacksmith soon after.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: In love, Job, Slave, Debt. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points -1 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 6 (-2) | 9 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp. Jade (130 gp). Violet garnet (900 gp). Blue quartz (9 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Isabella Appleton, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, constantly wearing a brown suit, tan shirt, and grey tie. She wears a feathered hat to cover her moderate length chestnut hair. She wears an eyepatch.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Isabella enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Gifted from a young age, Isabella studied abroad. She found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Shy, Hedonist. Bonds: Adventurer. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 74 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 6 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1200 gp.
Amnon Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This man is dressed in a clean green cloak covering his clean studded leather, and sports empty pouches on his belt. He has dyed his greying red hair a little too much giving a sharp red color. His white eyes peer out from beneath his wide-brimmed green hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Amnon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted, Fighting. Bonds: Job, In love. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 36 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1200 gp. Brass mug with jade inlays (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). An abacus with copper, silver and gold markers (170 gp). Gold dragon comb with red garnet eye (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!