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Advanced [show]


Nutae Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Mayor. He has a small bristly mustache and wavy red hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Rich, Family. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Nutae Cithreth, Male Elf Warlock 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)11 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 13000 cp.


Social Check DCs


Oloric Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. With a patchy blonde beard and wild blonde hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. A true patriot, Oloric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Oloric lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and he's attracted to the pc

Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Military, Family. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Oloric Ungart, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 17 (+3)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Zedaar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brass crest is lengthy and is close to two feet long. His red eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Zedaar was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zedaar took refuge in the old dungeon and found the beat up lance and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Zedaar Wivvyrholdalphiax, Male Dragonborn Monk 5
Medium (6'6") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. Tiger eye turquoise (10 gp). Emerald (600 gp). Bloodstone (50 gp). Pink pearl (80 gp).


Social Check DCs


Ahinar Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her hair is silver, silky, and of moderate length. She has a tattooed face.

Personality: A skeptical and narcissistic woman, Ahinar's first love is herself. Her second love is also herself. She is a font of random trivia from the lore and stories she has discovered

History: Ahinar was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Due to her spouse's obsession with being a Interpreter they were divorced and she won custody of their son. She worked as a Assassin, and she later adopted a second son.

Motivation: She wants nothing more than to rejoin the army; and her spouse's relatives view her with great suspicion

Ideals: Impeccable, Logical. Bonds: Attractive, Family, Military. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Ahinar Teinithra, Female Half-Elf Sorcerer 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)17 (+3) 9 (-1)13 (+1)
Skills Performance +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Celestial, Terran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 100 gp. Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Fawcett, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her black hair is wavy and long. Her skin is flawless and her green eyes scan people very quickly.

Personality: Stoic and calm, she prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Eloise took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Disciplined, Joker, Gifted. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eloise Fawcett, Female Human Monk 2
Medium (4'8") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp. 3 Antitoxin.


Social Check DCs

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