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Advanced [show]


Thamior Fasharash, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a tan poncho over his likewise colored trousers and shirt. He has moderate length chestnut hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Thamior Fasharash, Male Elf Rogue 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Sardonyx (50 gp). Iolite (50 gp). Hematite (12 gp).


Social Check DCs


Keyleth Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'8" and wears a yellow vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her brown hair is wavy and long. She wears an eyepatch.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she wants to meet her childhood hero

Ideals: Disciplined, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Keyleth Sherman, Female Half-Elf Adept 1
Medium (4'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Williamina Hallewell, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin green vertical stripes and white pants. She is physically well-built. Her red hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: Williamina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Williamina Hallewell, Female Human Expert 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 5 (-3)15 (+2) 13 (+1)7 (-2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 2000 cp. 2 Holy water.


Social Check DCs


Odorr Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, wearing black shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He sports a long blonde beard, and similarly colored long hair. This blue eyed northerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a necromancer, Odorr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: To settle down with his crush; and to prove his worth to the world

Ideals: Opinionated. Bonds: Attractive, Immigrant, Mentor, Military. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Odorr Tinley, Male Half-Orc Expert 7
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 9 (-1)6 (-2)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Auran, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1100 gp. Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1700 gp). Silver comb with moonstones (100 gp). 1 Minor magic item.


Social Check DCs


Flame Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her brown boots flare out at the collars, and sports empty pouches on her belt. She has done her best to style her black fur to look like a famous performer. Her yellow eyes dart from person to person.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has all her life been fascinated with writing.

History: She was born in a small island village. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: A deep hatred of brigands; and a rival would like her out of the picture

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Criminal record, Enemies. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Flame Of Claws, Female Tabaxi Wizard 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs

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