Shivering Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy orange fur. He wears many layers of old clothing at all times. He has a hunchback. He has done his best to style his orange fur to look like a famous performer. His amber eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.
History: He is a Maurezhi in disguise. A freak accident while working with his Baker mother left him crippled. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Flaws: Ugly, Fearful, Disease. Bonds: Poor, Adventurer. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 1 Minor magic item.
Azaki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in blue turtlenecks beneath a black coat with blue slacks, and a wedding ring on his left hand. He is bald on top and has large brown tufts of hair around his ears. He has brown eyes and a blue hat with a black feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Azaki was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Azaki and his spouse have recently divorced.
Motivation: Doesn't want to be a Shepherd and was forced into it by his family.
Flaws: Ugly, Antagonistic. Bonds: In love, Slave, Family. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 57 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. Red spinel (130 gp). Deep green spinel (130 gp). Jade (130 gp). Golden yellow topaz (400 gp). Amethyst (130 gp). Black pearl (400 gp). Chrysoberyl (130 gp). Brown-green garnet (130 gp). Black pearl (400 gp). Obsidian (10 gp). Lapis lazuli (10 gp).
Dean Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Tanner does, and carries pickaxes. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his writing dream.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Artistic. Bonds: Job, Attractive, Adventurer. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Ernest Woods, Male Human [Permalink]
Personal [hide]
Description: He wears a grey wide-brimmed hat and grey clothes, and he perpetually has his nunchaku ready. His brown hair is long and unkept. His eyes are blue and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away; and to prove his worth to the world
Ideals: Fighting, Persistence. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Enemies. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 5000 cp.
Don Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he has a large yellow mantle and cape that has been intricately interwoven into his violet robe. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted arcane powers by his dying sister.
Motivation: Wants to raise his children well; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 3000 sp. Amber (50 gp). Red-brown spinel (50 gp).
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