Oren Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this man prefers to wear white pants and tee shirts. His brown hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.
History: Oren was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Armorer.
Motivation: He is unsatisfied with his job; and wants to raise his children well
Flaws: Shy, Impulsive. Bonds: Job, Family. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
Possessions: 500 gp. Black pearl (500 gp).
Olunt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He carries with him a set of quarterstaffs on his belt, each one with a amber on the hilt. His auburn hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.
History: Olunt was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His martial abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 700 sp. Aquamarine (200 gp).
Therai Wish, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black cloak and cross-gartered grey stockings. His hair is silver and curly. His eyes are likewise black. His teeth are white and perfect.
Personality: Therai is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barrister mother left him crippled. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 400 gp.
Tawar Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her blonde hair is slicked back into a classic pompadour. She wears large thick round spectacles.
Personality: A skeptical and narcissistic woman, Tawar's first love is herself. Her second love is also herself. She has a small toy that she constantly fidgets with.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She's since become an addict/alcoholic.
Motivation: She has money and likes to spend it; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Addict, Racist. Bonds: Rich. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 41 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. Zircon (30 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He has wavy red hair. He has several tiny sapphire earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.
History: Trey was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has taken up work as a Barkeep and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Further expansion of business; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Disciplined, Philantrophist. Flaws: PTSD. Bonds: Rich, Job. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 74 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 5 (-3) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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