Sybil Berkeley, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has moderate length blonde hair. She wears a mask on her face.
Personality: She snorts whenever she laughs or is feeling confident. She has all her life been fascinated with singing.
History: The child of western immigrants she idolized her father. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the west, certain she would find work there.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 120 gp. Silver comb with moonstones (100 gp). 1 Chain shirt.
Phelaia Talent, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is generally well dressed albeit a few years behind the times, and sports empty pouches on her belt. Her dark red hair is kept up in a ponytail inside a deerstalker hat. Her silver eyes peer out from beneath her deerstalker green hat.
Personality: She is irascible and easily irritated. Animals are drawn to her, and she is able to talk to them.
History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered poetry. After a long history of fighting, Phelaia and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and regain custody of her daughter
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
Quespa Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her green crest is singed and shortened. Her thin eyebrows rest above her beady gold eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She works hard and plays hard.
History: She was born in the west. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She loathes her own lifestyle; and money/treasure
Ideals: Athletic. Flaws: Ugly, Depressed, Hedonist. Bonds: Immigrant, Rich. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 8000 sp. Black velvet mask with numerous citrines (80 gp). Silver comb with moonstones (600 gp). A roughly beaten golden orb (80 gp). 1 Minor magic item.
Thoradin Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey deerstalker hat and grey clothes. His white hair is kept up in a ponytail inside a deerstalker hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thoradin took refuge in the old dungeon and found the beat up kukri and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insomniac, Impulsive. Bonds: Nature, Family, Criminal record. Occupation: Carter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 190 gp. 1 Tanglefoot bags.
Fargrim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Junk Dealer business at a young age. A freak accident while working with his Crown-heir mother left him crippled. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Disease. Bonds: In love, Job. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 20 (+5) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
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