Yebe Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'5" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her golden hair, when down, is lengthy. Her gray eyes lackadaisically let the world flow into them.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the south. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: Her relatives are trying to arrange a marriage; and money/treasure
Ideals: Philantrophist. Flaws: Emotional, Insane. Bonds: Rich, Immigrant, Family. Occupation: Server
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 600 gp.
Pyntle Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a blue collared shirt and white skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She keeps her brown hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not believe in violence as a means to an end. She is a dedicated Fisher but believes her peers are too gung-ho.
History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pyntle took refuge in the large cave and found the beat up flail and armor she uses now. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Someone believes her a fraud.
Ideals: Pacifist. Bonds: Poor, Attractive, Mentor, Nature. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 67 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagnal Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze, and is pretty ugly. She keeps her chestnut hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. After months of barely getting by, Dagnal managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Criminal record, Immigrant. Occupation: Adventurer
Voice: Switch between two voices
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 1 Chain shirt.
Kallista Creed, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her chestnut hair is matted, messy, and big. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She got away from her former life and has fallen to alcoholism.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Ugly, Addict, Shy. Bonds: Adventurer. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 73 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.
Naill Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan tunic with green highlights, and long black pants that bunch up around his shoes. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and expand his business
Flaws: Insane, Addict. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Sculptor
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
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