Keyleth Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is well kept. She has gleaming, smiling brown eyes.
Personality: She is fixated on the number 66. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bowyer arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now mingles about in high society.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's attracted to the pc
Flaws: Insane, Antagonistic. Bonds: Rich, Criminal record, Has a crush. Occupation: Bowyer
Voice: Italian accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling, Infernal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roywyn Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears dark leathers with embroidery. She keeps her blonde hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: Cocky and sure of herself, she believes she is the best Shepherd born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She then took over the family business and is one of the better Shepherd for hire.
Motivation: To be a Shoemaker again; and she is unsatisfied with her job
Ideals: Athletic, Professionalism. Bonds: Job, Rich. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp.
Seven In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His lavender fur is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Flaws: Emotional. Bonds: Poor, Immigrant, Adventurer. Occupation: Slave Trader
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp.
Windy Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears pastel cloth garments or leather armor, and she perpetually has her sai ready. Her fur is short and red. She wears an eyepatch.
Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.
History: Born to a pair of adventurers, Windy grew up listening to her father's many stories. A freak accident while working with her Shepherd father left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Two Llamas Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears pastel painted combat armor at almost all times. She wears her white fur up. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.
History: She was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: To settle down with her crush; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Immigrant. Occupation: Cook
Voice: Stutters
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
