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Advanced [show]


Reeza Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white feathered hat and white clothes. Her chestnut hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: Reeza wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her father raised her in a mountain cabin. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Disciplined, Gifted. Flaws: PTSD, Insane. Bonds: Immigrant, Nature. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Reeza Shirley, Female Half-Orc Cleric 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 7 (-2)11 (+0)
Skills Intimidation +2, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Zephan Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Zephan was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: Further expansion of business.

Bonds: Rich, Immigrant, Job, Adventurer, Military, Religious. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Zephan Haunted, Male Tiefling Aristocrat 8
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 16 (+3)19 (+4)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Patrick Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man tends to wear a yellow poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His hair is black and curly. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He plays an instrument quite well.

History: He got into the Shoemaker business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He struck the Shoemaker job and began his own company from there.

Motivation: His religion dominates his actions.

Ideals: Artistic. Bonds: Poor, Immigrant, Job, Religious. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Patrick Iranapha, Male Half-Elf Fighter 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 300 gp. Eye agate (4 gp). Blue quartz (4 gp). Blue star sapphire (400 gp).


Social Check DCs


Alexandre Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is still thick. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Rich, Criminal record, Family. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Alexandre Siannodel, Male Half-Elf Aristocrat 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Calcitro Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of scimitars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is kept up in a ponytail inside a small hat. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Calcitro took refuge in the old dungeon and found the beat up scimitar and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Calcitro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Mentor, Nature, Job. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Calcitro Wildheart, Male Halfling Adept 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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