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Advanced [show]


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown shirt with thin yellow vertical stripes and pastel pants. He wears a colorful flower in his brown fur. He has several tiny aquamarine earrings on each ear.

Personality: Windy is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Depressed, Hedonist. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Windy Shore, Male Tabaxi Wizard 7
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 7 (-2)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Hecat Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'6" western woman, she wears tight fighting clothing, which leaves very little to the imagination. Her brown hair is matted, messy, and big. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: Hecat wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hecat was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Hecat Subtlety, Female Tiefling Adept 13
Medium (5'6") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 68 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)7 (-2) 13 (+1)17 (+3)
Skills Stealth +5
Senses Passive Perception 11
Languages
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp. Jet (80 gp). Aquamarine (1200 gp). Rhodochrosite (6 gp). Black pearl (1200 gp). Star ruby (700 gp). Sardonyx (50 gp). Banded agate (6 gp). Red spinel (80 gp). Fiery yellow corundum (700 gp). Brown-green garnet (80 gp). Blue quartz (6 gp). Star ruby (700 gp). 1 Medium magic item.


Social Check DCs


Cask Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her red fur is heavily combed to the left. Her eyes are likewise yellow.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is lazy, self-centered, vain, and jealous.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their son. She worked as a Priest, and she later adopted a second son.

Motivation: Doesn't want to be a Priest and was forced into it by her family.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Cask Mirror, Female Tabaxi Adept 8
Medium (6'5") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 14 (+2)10 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Celestial, Giant, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1600 gp.


Social Check DCs


Nadarr Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He keeps his scarlet crest in a pixie cut. His red eyes have a joyful gleam in them most of the time.

Personality: Nadarr is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his mother.

History: Nadarr was born in the south. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Extrovert, Entrepeneur, Persistence. Bonds: Attractive, Adventurer. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nadarr Jharthraxyn, Male Dragonborn Fighter 15
Medium (6'4") Dragonborn, True Neutral (CR 15)
Armor Class 12
Hit Points 110 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +5, Athletics +8
Senses Passive Perception 10
Languages Common, Giant, Auran, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +8

Possessions: 2000 gp. Jeweled gold crown (6000 gp). Old masterpiece painting (1200 gp). Cloth of gold vestments (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved bone or ivory statuette (100 gp). Carved bone or ivory statuette (100 gp). Old masterpiece painting (1200 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1200 gp). A roughly beaten golden orb (30 gp). Fire opal pendant on a fine gold chain (1200 gp). Jeweled anklet (3000 gp). 1 Medium magic item.


Social Check DCs


Jacoba Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her mace. She carries with her a set of maces, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is well kept. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered music. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Attractive, Military. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Jacoba Marleigh, Female Human Expert 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 10 (+0)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1400 gp.


Social Check DCs

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