Tenena Daergel, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her chestnut hair is singed and shortened. Her eyes are violet and beady.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Tenena was born in the north. At a young age she loved to build and create. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Persistence, Logical. Flaws: Ugly, Terse. Occupation: Cook
Voice: Pirate accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 300 gp.
Prâk Ogden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of bows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is smooth and relatively long. He has several tiny topaz earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Prâk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich northern family. Prâk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Rich, Adventurer. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp.
Gurdis Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 260 gp.
Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man likes to wear ponchos typically of a light pastel in addition to tight pants. His clothes are grease stained in places. His fur, while still mostly lavender, has prominent grey streaks. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.
History: Born to a Carter, his father struggled to pay the bills. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He then took over the family business and is one of the better Armorer for hire.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Armorer
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2400 sp.
Decarabia Luck, Female Tiefling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a rose on it. She has wavy silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is business-like. She takes instructions and follows them to the letter. She is an amazing painter.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. After coming to the age of reason, Decarabia took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure.
Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +6
Possessions: 300 gp. Brown-green garnet (70 gp). Aquamarine (300 gp).
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