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Advanced [show]


Trail Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and black handkerchief worn on her left side. Her yellow fur, when down, is lengthy. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her sister; and doesn't want to be a navigator and was forced into it by her family

Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Trail Of Storm, Female Tabaxi Ranger 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Arcana +7, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 70 pp.


Social Check DCs


Eleanor Halsey, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She has a slight overbite and is overall scrawny. She wears her red hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not believe in violence as a means to an end. She is a dedicated Sage but believes her peers are too gung-ho.

History: She was always a brilliant, if unscrupulous mind. Her father was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Pacifist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Eleanor Halsey, Female Human Warlock 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)19 (+4) 15 (+2)12 (+1)
Skills Investigation +8, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Auran, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331000

Possessions: Aquamarine (1300 gp). Malachite (8 gp). Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drusilia Nagel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a weathered and beat up set of banded mail beneath an oversized yellow coat. She has wavy white hair. Her ears are large.

Personality: She is calm most of the time but flees social interaction. She does not trust anyone and sleeps with one eye open.

History: The child of eastern immigrants she idolized her mother. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: To get a good night's sleep.

Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Drusilia Nagel, Female Half-Elf Monk 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 12 (+1)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Aquamarine (1400 gp). Smoky quartz (70 gp). Blue sapphire (500 gp).


Social Check DCs


Thamior Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Dyer. His red hair, when down, is lengthy. His eyes are brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Ploughman, but he got bored and became a Dyer. He has set out to sabotage the competition.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Entrepeneur, Fighting. Bonds: Job, Attractive. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Thamior Casilltenirra, Male Elf Bard 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 8 (-1)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp.


Social Check DCs


Wrenn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy chestnut hair. He has hazel eyes and a blue hat with a violet feather.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: Wrenn was born in the south. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted, Persistence, Entrepeneur. Flaws: Antagonistic, Depressed. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Wrenn Musgraben, Male Gnome Cleric 14
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 73 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Deception +8, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 500 pp. Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2400 gp). Large well-done wool tapestry (500 gp). Silver ewer (40 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs

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