Varg Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'0". He wears a weathered and beat up set of banded mail beneath an oversized white coat, and his gloved hand is found clutching a morningstar. His red hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a brothel owner, Varg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of orcs.
Ideals: Gifted. Bonds: Enemies, Mentor, Immigrant. Occupation: Junk Dealer
Voice: Australian accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Aquamarine (200 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Blue sapphire (800 gp). Iolite (80 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item.
Rose Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Rose was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnoll, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 200 gp. Rhodochrosite (7 gp). Rose (40 gp). Blue quartz (7 gp).
Nissa Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she prefers to wear blue pants and tee shirts. Her red hair is slicked back into a classic pompadour. Her eyes are brown and catlike.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a minor phobia of water and hates getting wet.
History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. She's since become an addict/alcoholic.
Motivation: She is greedy; and she is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Fearful, Addict. Bonds: Nature, Rich. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 8)
Armor Class 14
Hit Points 50 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 30 pp. Jet (160 gp). Rich purple corundum (1000 gp). Eye agate (8 gp). Black opal (1000 gp). Black pearl (1600 gp). Lapis lazuli (8 gp).
Hecat Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her dark red hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Hecat wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She is an amazing painter.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Hecat took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 116 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
Possessions: 4000 gp. Amethyst (150 gp). Obsidian (7 gp). Jasper (20 gp).
John Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut short with large spiked bangs in the front. He has a dull look in his hazel eyes.
Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He struck the Brewer job and began his own company from there.
Motivation: Sabotage a competitor; and he feels threatened by others
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Military. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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