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NPC Generator

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Advanced [show]


Merla Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear white clothing when she does not wear armor. With bright red hair. Her eyes are brown and catlike.

Personality: She exudes charisma. She is a tour de force of persuasion. She is lazy and tries to find solutions quickly.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Flaws: Lazy. Bonds: Attractive, Poor, Family, Job. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Merla Tosscobble, Female Halfling Sorcerer 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)6 (-2) 8 (-1)18 (+4)
Skills Arcana +0, Investigation +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Oren Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His hair is blonde and curly. He is very pretty but has cold, dead eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.

History: Born in the north his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oren. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Attractive, Poor, Criminal record. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Oren Goodbarrel, Male Halfling Monk 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)18 (+4) 8 (-1)12 (+1)
Skills Investigation +7, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Abyssal, Aquan, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Pelt Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a brown costume with the symbols of the four houses of cards on his torso. His yellow fur is matted, messy, and big. His copper unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south to a Brewer, Pelt learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Brewer soon after.

Motivation: Expand his business.

Flaws: Ugly, Disease, Greedy, Impulsive. Bonds: Job. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Pelt Of Snakes, Male Tabaxi Druid 7
Medium (6'1") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Performance +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Banded agate (10 gp). Moss agate (10 gp).


Social Check DCs


Cloak Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has dyed his greying red fur a little too much giving a sharp red color. His eyes are hazel and catlike.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Cloak grew up listening to his father's many stories. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Cloak Of Winter, Male Tabaxi Adept 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Krusk Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'10". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a warhammer. His hair is greying and his face has many wrinkles. His eyes are a pleasant hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Krusk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Krusk. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Rich, Criminal record. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Krusk Tyndall, Male Half-Orc Cleric 7
Medium (6'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Investigation +5, Stealth +1
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Ignan
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. Jade (130 gp). Azurite (12 gp).


Social Check DCs

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