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Advanced [show]


Glim Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin tan vertical stripes and grey pants. He has a moderate pudge and is not very fit. He has a very tight haircut. His eyes are blue and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Glim was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Mayor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist, Logical. Bonds: Immigrant, Criminal record, Job. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Glim Oomtrowl, Male Gnome Rogue 6
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Orc, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 5000 sp.


Social Check DCs


Flask Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a well pressed and immaculate suit (or dress). She keeps her beige fur in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She snorts whenever she laughs or is feeling confident. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against drow.

Bonds: Attractive, Enemies, Military, Immigrant. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Flask Grass, Female Tabaxi Aristocrat 10
Medium (4'11") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 23 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 6 (-2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +6, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 120 pp.


Social Check DCs


Hecat Flight, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy black hair. She has several tiny sapphire earrings on each ear.

Personality: She never swears and excessively uses polite adverbs when speaking. She always tries to repair and not replace. It was this mentality that drove her into the Laborer business.

History: She is the product a well kept family trust fund and as such has never really known need. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Laborer job and began her own company from there.

Motivation: She is greedy.

Ideals: Optimist, Persistence. Flaws: PTSD. Bonds: Rich, Job. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Hecat Flight, Female Tiefling Sorcerer 6
Medium (4'10") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 4 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 6 (-2)15 (+2) 8 (-1)15 (+2)
Skills History +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 900 gp.


Social Check DCs


Aldous Rutland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Interpreter, and is pretty ugly. His brown hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted psionic powers by his dying brother.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy, Insane. Bonds: Poor. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Aldous Rutland, Male Human Aristocrat 10
Medium (5'11") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1700 gp. Bloodstone (30 gp). Black pearl (500 gp). Citrine (30 gp). Lapis lazuli (12 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odorr Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large black jacket. He has done his best to style his silver hair to look like a famous performer. His fierce green eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Odorr is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Locksmith and found it very stressful. He became a Locksmith soon after.

Motivation: Further expansion of business; and he desires power and/or immortality

Bonds: Job, Family, Slave, Adventurer. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Odorr Colton, Male Half-Orc Commoner 4
Medium (6'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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