Guy Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet shirt with thin white vertical stripes and tan pants. His chestnut hair is smooth and relatively long. His gray eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Guy lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Tiefling people; and regain custody of his daughter
Flaws: Racist. Bonds: Immigrant, Job, Family, Mentor. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold music box (2000 gp). Embroidered and bejeweled glove (2000 gp). Fire opal pendant on a fine gold chain (1100 gp). Old masterpiece painting (1100 gp). Carved bone or ivory statuette (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A delicate brass dragon egg (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shanairla Amakiir, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. Her chestnut hair is heavily combed to the right. Her blue eyes are slightly larger than normal.
Personality: Shanairla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.
History: Shanairla lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Glassblower, but she got bored and became a Weaver. She has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers
Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Family, Job. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 7)
Armor Class 14
Hit Points 38 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 17 (+3) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 300 gp.
Carlin Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She sports red long hair. Her blue eyes peer out from beneath her top tan hat.
Personality: This woman loves dancing and to teach people dancing more than just about anything. As long as the job gets done she does not care how it got done.
History: Carlin was born in the east. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her dancing dream.
Motivation: Wishes to resurrect an old love; and wants to work out more often
Ideals: Athletic, Artistic, Professionalism, Persistence. Bonds: Attractive. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 24000 sp.
Leucis Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His dark red hair is singed and shortened. His eyes are likewise red.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful wizard made him what he is. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He left for the south, certain he would find work there.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Ugly, Terse, Fearful. Bonds: Immigrant, Mentor. Occupation: Server
Voice: Boston accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. Azurite (4 gp). Blue quartz (4 gp).
Falkrunn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a lot of dark rich colors, with gold accents, she is not a threatening figure. She keeps her blonde hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She exudes charisma. She is a tour de force of persuasion. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Falkrunn was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She ran away from her former home and has been making her living as a Ruler for the past few years.
Motivation: To unite with her sister; and she is unsatisfied with her job
Flaws: PTSD. Bonds: Attractive, Criminal record, Job, Family. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A small bag of saffron. (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!