Barakas Twist, Male Tiefling [Permalink]
Personal [hide]
Description: This western man wears a green cloak and cross-gartered black stockings. His clothes are grease stained in places. He keeps his dark red hair in a pixie cut. His black eyes peer out from beneath his wide-brimmed green hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Barakas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Miller and was forced into it by his family; and wants to raise his children well
Ideals: Disciplined. Bonds: Poor, Immigrant, Family, Slave. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 28 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 800 gp.
Kali Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her hair is blue and curly. She has a tattooed face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with her childhood friend; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 150 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp).
Ahvain Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a violet costume with the symbols of magic on his torso. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray.
Personality: He is overprotective of those who hire his services. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Ahvain lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of his brother; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Bonds: Poor, Guardian, Criminal record, Family. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 9)
Armor Class 9
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Sylvan, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. Chalcedony (20 gp). Rhodochrosite (4 gp).
Cask Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown fur is heavily combed to the left. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and he is greedy
Flaws: Shy. Bonds: Rich, Slave, Family. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 10000 sp. Obsidian (5 gp). Red garnet (70 gp). 1 Minor magic item. 1 Minor magic item.
Alston Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a blue coat over a black low-cut shirt, and a broad hat upon his head. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.
History: The child of a Ploughman, who enjoyed hunting, Alston was taken on many hunting expeditions. His psionic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.
Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption
Ideals: Gifted. Flaws: Addict, Selfish. Bonds: Poor, Nature. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 108 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: 6000 gp. Aquamarine (700 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Rock crystal (20 gp). Chrysoberyl (160 gp). Red-brown spinel (160 gp). Rock crystal (20 gp). Rhodochrosite (7 gp). Lapis lazuli (7 gp). Coral (160 gp). Carnelian (20 gp). Aquamarine (700 gp). Carnelian (20 gp). Violet garnet (700 gp). Black pearl (700 gp). Violet garnet (700 gp). 1 Medium magic item.
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