Kildrak Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of magic on his torso. He is bristling with hidden weapons, mostly whips and swords. He has a small bristly mustache and wavy white hair. His gray eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Slave Trader. He is obsessed with finding treasure.
History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Fighting. Bonds: Criminal record, Job, Adventurer, Mentor. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1600 sp.
Wrenn Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is singed and shortened. He has blue eyes.
Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Wrenn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Butcher father left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers.
Flaws: Ugly, Insane, Hedonist, Disease. Bonds: Family. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 380 gp. 1 Masterwork Common Melee.
Dynamic Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His fur is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Dynamic has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Justice. Flaws: Hedonist, Disease, Insomniac. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: Peridot (50 gp). Banded agate (15 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item.
Chenna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, she is an attractive figure. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is heavily combed to the right. Her eyes are blue and catlike.
Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. She believes the world needs to unite to get rid of dire rats once and for all.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Chenna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Junk Dealer job and began her own company from there.
Motivation: Expand her business; and money/treasure
Bonds: Attractive, Job, Enemies, Slave, Adventurer, Rich. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 30 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 100 pp. Star ruby (500 gp). Hematite (8 gp). Amethyst (50 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.
Silent On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'8" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her left hand appears badly burned and disfigured. She has styled her orange fur well, parting it to the left. Her face is covered beneath a completely black helmet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised by priests from a young age. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk
Flaws: Emotional. Bonds: Adventurer, Religious, Mentor. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +7
Possessions: 800 gp. Amber (140 gp). Lapis lazuli (9 gp). Citrine (70 gp). Deep blue spinel (1100 gp). 1 Minor magic item.
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