Kristryd Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She always tries to repair and not replace. It was this mentality that drove her into the Gardener business.
History: Sold as a small child to a brothel owner, Kristryd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Persistence. Bonds: Attractive, Criminal record, Mentor. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 71 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Undercommon, Ignan, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 6000 sp.
Rose Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is still thick. Her brown eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of herself, she believes she is the best Stableman born in the past three hundred years. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has worked as a Stableman like her father before her.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a stableman and was forced into it by her family
Bonds: Attractive, Job, Family, Poor, Criminal record. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 8)
Armor Class 15
Hit Points 22 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.
Tûgog Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy black suit. He has styled his red hair well, parting it to the right. His eyes are blue and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered
History: Tûgog was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Athletic, Joker, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Cockaby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cockaby's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Cockaby and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Soapmaker
Voice: Smooth and feminine
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Gaaki Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her whole body is exceptionally muscular. She has a very tight haircut. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A true patriot, Gaaki would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born at the edge of vast forest. Her father was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and wants her loneliness to end
Ideals: Persistence. Flaws: Selfish. Bonds: Immigrant, Attractive, Military, Nature. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Ignan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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