Armara Pride, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears an entirely green suit with grey socks and a vest with buckled shoes. Her black hair is unkempt and raggedy. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Armara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the west her family was never financially stable. Her mother was a soldier and died while she was still young. Armara was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 78 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1300 gp. Banded agate (10 gp). Sardonyx (20 gp). Carnelian (20 gp). Lapis lazuli (10 gp). Emerald (1000 gp). Alexandrite (500 gp). Aquamarine (500 gp).
Quespa Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this eastern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her gold crest is still thick. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Athletic. Flaws: Forgetful. Bonds: Rich, Adventurer, Military. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
River Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers white and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. She wears her orange fur up. She has a dull look in her blue eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. There was a wharf not far from home where she often wandered off to fish. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To prove her worth to the world.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Religious, Nature. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1800 gp. Aquamarine (1400 gp). 1 Minor magic item.
Fragrant Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Healer. Her fur is yellow, silky, and of moderate length. Her fierce yellow eyes like to dwell on things.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is frequently practicing swordplay.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Fragrant reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hasn't been sleeping well lately.
Motivation: She has passion for adventuring and risk; and to get a good night's sleep
Ideals: Gifted. Flaws: Depressed, Insomniac. Bonds: Attractive, Military, Adventurer. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Ignan, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp. 1 Half-Plate. 1 Darkwood Buckler.
Gimûb Perry, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy white hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of a Bookbinder, who enjoyed hunting, Gimûb was taken on many hunting expeditions. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Sailor for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Job, Nature. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 500 sp.
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