Ahinar Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This southern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her clothes are grease stained in places. Her chestnut hair is long and unkept. Her amber eyes are passionate and lively.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Ahinar was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Retire the richest woman in the south; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 6 (-2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1 Masterwork Common Ranged Weapon.
Arnold Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.
History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and a strong sense of loyalty to human people
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 6 (-2) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Ignan, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
Possessions: 200 sp. 1 Tanglefoot bags.
Lilli Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'4". She wears a tan coat over a white low-cut shirt, and a deerstalker hat upon her head. Her hair, while still mostly brown, has prominent grey streaks. Her amber eyes dart from person to person.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Gardener, but she got bored and became a Mayor. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She would like to get married and retire; and she's in love
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Job. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2700 sp.
Chay Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. His chestnut hair is styled in orderly dreadlocks. His brown eyes dart from person to person.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. Cursed with lycanthropy at a very young age, Chay has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 17 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 600 gp. Zircon (40 gp). Fiery yellow corundum (1400 gp). Black pearl (1500 gp). Rock crystal (40 gp).
Aerdeth Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His skin is fair and his fingers are delicate and long. His chestnut hair is slicked back into a classic pompadour. He has several tiny jet earrings on each ear.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 6000 cp.
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