Fivin Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his violet robe and has his sword always slung over his shoulder. His auburn hair is long and unkept. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Fivin hails from a village terrorized by illithids. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids.
Ideals: Fighting. Flaws: Ugly, Shy, PTSD. Bonds: Enemies. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Orc, Ignan, Celestial
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 900 gp. White opal (1100 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Meriele Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a violet and white handkerchief worn on her left side. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair, when down, is lengthy. She wears large thick round spectacles.
Personality: Meriele is depressed about a lot of things. She tends to be a nihilist. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born to a pair of adventurers, Meriele grew up listening to her mother's many stories. Like her mother and her brother before her, after school she went straight into learning to become a Seamstress. She ran away from her former home and has been making her living as a Seamstress for the past few years.
Motivation: She is greedy; and wants to open a new tavern
Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Job, Rich. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 4 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 6 (-2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
Possessions: 700 gp.
John Washington, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he wants revenge against dire rats
Ideals: Joker. Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Large well-done wool tapestry (300 gp).
Tree Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He wears a brown collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a scythe. His long white fur is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered north to less war torn lands. He has never given up on his painting dream.
Motivation: An old rival family wants him found; and doesn't want to be a tanner and was forced into it by his family
Ideals: Artistic. Flaws: Antagonistic, Selfish, PTSD. Bonds: Family. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp.
Ruloth Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she dresses like a well dressed Spice Merchant does. Her brass crest is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Ruloth wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She has all her life been fascinated with painting.
History: Born to a Sellsword, her father struggled to pay the bills. She has had some formal painting training, and achieved minor success. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 10)
Armor Class 6
Hit Points 56 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 3 (-4) | 16 (+3) | 5 (-3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +0 / 3d6-4, Grapple +2
Possessions: 2400 gp. Gold dragon comb with red garnet eye (1300 gp). Golden circlet with four aquamarines (3000 gp). Fire opal pendant on a fine gold chain (1000 gp). Black velvet mask with numerous citrines (100 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Old masterpiece painting (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
