Delre Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of monstrous two handed axes on her belt, each one with a sapphire on the hilt. She has a long chestnut ponytail with little hanging trinkets. She is baby faced.
Personality: She will rave to anyone who will listen. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in a small mountains village. She helped her father out around the business and became quite the natural. She became a Fletcher soon after.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Insane. Bonds: Religious, Nature, Job, Adventurer. Occupation: Fletcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 120 pp.
Conrad Copeland, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.
Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Has a crush, Job. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Duergath Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'4", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his black hair in a pixie cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves music and to teach people music more than just about anything. He is an amazing painter.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp. 1 Spyglass. 1 Average lock.
Melissa Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow trousers with brown and grey striped suspenders. She wears various colorful collared shirts. She carries with her a set of shields on her belt, each one with a emerald on the hilt. She has dyed her greying silver hair a little too much giving a sharp silver color. This blue eyed westerner is not easily forgotten.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She would rather hide behind her crafts than deal with other people.
History: She got into the Glassblower business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now mingles about in high society.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Rich. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 pp. Azurite (12 gp). Brown-green garnet (50 gp).
Olunt Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His auburn hair is smooth and relatively long. He wears a mask on his face.
Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.
History: Olunt was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: An old rival family wants him found.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family, Rich. Occupation: Performer
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 16 (+3) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: 1700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
