Serpent Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a pastel collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His black fur is lengthy and is close to two feet long. He has amber eyes.
Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was granted psionic powers by his dying brother.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Artistic. Bonds: Family, Nature, Religious. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Hourglass.
Travok Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered halberd and tarnished warhammer as well. His hair is silver and very short. His eyes are likewise gray. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Optimist. Bonds: Adventurer, Attractive, Criminal record. Occupation: Laborer
Voice: Spanish accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 50 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
Possessions: 4000 gp. Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kite On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. She carries with her a set of monstrous two handed axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She sports a flattop fur cut. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Kite is depressed about a lot of things. She tends to be a nihilist. She receives visions of the future at random moments
History: Kite was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She then took over the family business and is one of the better Fisher for hire.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Fighting, Gifted. Flaws: Addict, Depressed. Bonds: Job. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp.
Hethress Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She wears tight fighting clothing, which leaves very little to the imagination. Her bronze crest is kept up in a ponytail inside a small hat. Her fierce red eyes like to dwell on things.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Hethress was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by her family; and find a way to reverse the transformation of her sister
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, In love, Family. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
Aura Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, brown, dusty cloak. His long yellow fur is drawn into a two foot long braid. His amber eyes peer out from beneath his broad brown hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Aura grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Doctor.
Motivation: Regain custody of his son; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Athletic, Disciplined, Gifted. Bonds: Adventurer, Job, Family. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
Possessions: 1100 gp.
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