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Advanced [show]


Meriele Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a lot of dark rich colors, with gold accents. She wears a colorful flower in her chestnut hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She has worked as a Unemployed like her mother before her.

Motivation: To be a Ruler again.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Meriele Xiloscient, Female Half-Elf Wizard 2
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 5000 cp.


Social Check DCs


Phann Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a blue coat over a violet low-cut shirt, and a Stetson hat upon her head. Her whole body is exceptionally muscular. Her hair is always cut to a buzz. Her eyes are blue and beady.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Phann lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She left for the west, certain she would find work there.

Motivation: Marry her sister to traveling adventurers.

Flaws: Ugly, Secretive. Bonds: Immigrant, Criminal record, Family. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Phann Galanodel, Female Elf Fighter 12
Medium (5'0") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 62 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Nature +4, Stealth +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Freshwater pearl (8 gp). Freshwater pearl (8 gp). Smoky quartz (50 gp). Obsidian (8 gp). Moss agate (8 gp).


Social Check DCs


Jane Walcott, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear ponchos typically of a light brown in addition to tight pants. Her hair is white, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is almost excessively polite to everyone, even when angry. Energy wise she seems alert and responsive.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jane took refuge in the old dungeon and found the beat up halberd and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: To protect her home; and she is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Attractive, Nature, Guardian. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jane Walcott, Female Human Commoner 7
Medium (4'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 7 (-2)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 400 gp. Deep green spinel (60 gp). Smoky quartz (40 gp). Obsidian (4 gp).


Social Check DCs


Vicky Hayhurst, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears a brown costume with the symbols of luck on her torso. Her head has been shaved. Her hazel eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a white middle class family as the only child. In her 15th year, her parents were killed by a orcs raid, leaving Vicky alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Optimist. Flaws: Ugly, Impulsive, Mundane. Bonds: Enemies. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Vicky Hayhurst, Female Human Monk 6
Medium (5'4") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)7 (-2) 9 (-1)12 (+1)
Skills History +1, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Tordrid Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and dresses like a well dressed Bounty Hunter does. Her right hand appears badly burned and disfigured. She has a very tight haircut. Her eyes are green and beady.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Tordrid was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Secretive, Forgetful. Bonds: Job. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Tordrid Aranore, Female Dwarf Warrior 3
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20000 cp. Silver comb with moonstones (600 gp). Black velvet mask with numerous citrines (40 gp).


Social Check DCs

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