Osco Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many violet ritualistic tattoos. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his quarterstaff. His hair is brown and curly. He has brown eyes.
Personality: Aggressive, abrasive, and angry, Osco embodies much of what other species detest in the Halflings. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and money/treasure
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 400 gp.
Peren Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear blue pants and tee shirts. His hair, while still mostly black, has prominent grey streaks. His gray eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Peren never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Shy. Bonds: In love, Religious. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Grigi Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She very much looks the part of a Armorer. Her brown hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted from career to career and currently works as a Armorer.
Motivation: Retire the richest woman in the west; and many goblins want her driven away
Ideals: Disciplined, Entrepeneur. Bonds: Job, Rich, Enemies. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp.
Grisha Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely black suit with green socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Adventurer, Job. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp.
Jade Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a pastel shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has done her best to style her brown fur to look like a famous performer. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Jade wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She got into the Fortune-teller business at a young age. Her necromantic abilities were realized during a raid on her village. She became a Fortune-teller soon after.
Motivation: She is unsatisfied with her job.
Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 16)
Armor Class 11
Hit Points 51 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 19 (+4) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Draconic, Giant, Druidic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 500 pp. A miniature golden chest with tiny emeralds lining the top (150 gp). Jeweled gold crown (5000 gp). A small bag of saffron. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (1500 gp). Finely wrought small gold bracelet (90 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver chalice with lapis lazuli gems (150 gp). Golden circlet with four aquamarines (2000 gp). Jeweled electrum ring (5000 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (150 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). 1 Medium magic item.
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