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Advanced [show]


Lezre Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright white dresses and hats. She keeps her brown hair in a pixie cut. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great joy in being the best Healer in town.

History: She got into the Healer business at a young age. She has chosen to use the inheritance that was left to her frivolously. She has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of her daughter; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Lezre Chester, Female Half-Orc Cleric 1
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 8 (-1)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Eye agate (15 gp).


Social Check DCs


Tree Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His beige fur is drawn into a tight pony tail with a rose scrunchie. His blue eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Shoemaker, who enjoyed hunting, Tree was taken on many hunting expeditions. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Server

Voice: Booming voice

Attributes [hide]

Tree Of Ivory, Male Tabaxi Cleric 4
Medium (6'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp.


Social Check DCs


Skog Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He usually wears his white robe and has his sai always slung over his shoulder. His hair is always cut to a buzz. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Skog grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer, Enemies. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Skog Melancon, Male Half-Orc Warrior 15
Medium (6'1") Half-Orc, True Neutral (CR 15)
Armor Class 12
Hit Points 104 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)7 (-2) 11 (+0)9 (-1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Violet garnet (1100 gp). Alexandrite (1100 gp). Jade (90 gp). Rock crystal (50 gp). Eye agate (11 gp). Fiery yellow corundum (600 gp). Moonstone (50 gp). Violet garnet (1100 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishgha Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries scimitars. He sports a long chestnut beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Ishgha was raised in a hard working conservative environment. Ishgha was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ishgha decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and to be a server again

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Ishgha Yorke, Male Half-Orc Rogue 4
Medium (6'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 17 (+3)8 (-1) 8 (-1)9 (-1)
Skills Medicine +1, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gurdis Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears grey trousers with pastel and grey striped suspenders. She wears various colorful collared shirts. She has styled her black hair well, parting it to the left. Her eyes are brown.

Personality: She likes to make people angry or surprised. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. After a long history of fighting, Gurdis and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic, Forgetful. Bonds: Poor, Religious, Nature. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Gurdis Glanhig, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)5 (-3) 8 (-1)9 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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