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Advanced [show]


Halimath Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this man prefers to wear yellow pants and tee shirts. With bright blonde hair and a scraggly beard. He has a dull look in his hazel eyes.

Personality: He has always had a great fascination with Elven culture. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Flaws: Racist, Fearful, Mundane. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Halimath Blum, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Zook Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long chestnut beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Zook abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Disease. Bonds: Enemies, Criminal record, Adventurer, Family. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Zook Wildwander, Male Gnome Monk 8
Small (3'7") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 86 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 20 (+5)18 (+4) 6 (-2)17 (+3)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Gnoll, Aquan, Terran
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Blue sapphire (1000 gp). Red spinel (60 gp). Malachite (13 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. With a patchy red beard and wild red hair. His eyes are green and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Nuraval Graybeard, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 2000 sp. Black pearl (600 gp).


Social Check DCs


Odo Crawford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey coat over a white low-cut shirt, and a top hat upon his head. His hair is white, silky, and of moderate length. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Opinionated. Flaws: Addict. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Crawford, Male Human Wizard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Red garnet (40 gp). 2 Smokesticks.


Social Check DCs


Hork Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his hazel eyes.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Map Maker business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he is greedy

Ideals: Pacifist. Flaws: Impulsive. Bonds: Rich, In love, Job. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Hork Willoughby, Male Half-Orc Druid 6
Medium (6'1") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)9 (-1) 11 (+0)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 8000 sp. Deep blue spinel (600 gp). Blue sapphire (1100 gp). Onyx (70 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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