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Advanced [show]


Seven Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a pastel tunic with tan highlights, and long brown pants that bunch up around her shoes. Her red fur has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Seven hails from a village terrorized by gnolls. Seven was born on a far southern island where she grew up under the tutelage of her father, an expert Layabout. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with her absent father; and revenge

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Family. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Seven Moon, Female Tabaxi Aristocrat 9
Medium (6'1") Tabaxi, Neutral Good (CR 9)
Armor Class 9
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +4

Possessions: 1800 gp. Onyx (80 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Dalaba Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it, and is pretty ugly. Her brown hair is slicked back into a classic pompadour. She has gleaming, smiling brown eyes.

Personality: She is extraordinarily eccentric. Dalaba is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was always a brilliant, if unscrupulous mind. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dalaba took refuge in the old dungeon and found the beat up glaive and armor she uses now. By chance she met her brother recently and the two have been together since.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent mother

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Family, Nature. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Dalaba Albaratie, Female Gnome Fighter 9
Small (3'5") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)17 (+3) 8 (-1)15 (+2)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Gnoll, Giant
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Flask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His small hat is riddled with cuts and holes. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Optimist. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Flask Of Shadows, Male Tabaxi Aristocrat 12
Medium (5'8") Tabaxi, Lawful Evil (CR 12)
Armor Class 15
Hit Points 78 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5

Possessions: 400 pp. Black velvet mask with numerous citrines (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).


Social Check DCs


Traubon Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a grey and white handkerchief worn on his left side. His black hair, when down, is lengthy. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Traubon's first love is himself. His second love is also himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Performer, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Ideals: Athletic, Impeccable. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Traubon Trueblood, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 11 (+0)8 (-1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 180 gp. 1 Masterwork Light steel shield.


Social Check DCs


Krimmon Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a feathered hat to cover his moderate length brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Shy, Addict. Bonds: Military. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Krimmon Appleblossom, Male Halfling Paladin 16
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 154 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)13 (+1) 16 (+3)15 (+2)
Skills Performance +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 8000 gp. Brass mug with jade inlays (200 gp). Silver comb with moonstones (300 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item.


Social Check DCs

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