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Adrie Raethran, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail, and carries monstrous two handed axes. Her brown hair is matted, messy, and big. Her blue eyes peer out from beneath her deerstalker blue hat.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise she seems alert and responsive.

History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Adrie Raethran, Female Elf Expert 4
Medium (4'10") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 18 (+4)11 (+0)
Skills Insight +6, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Moonstone (20 gp). Violet garnet (1200 gp). Moonstone (20 gp).


Social Check DCs


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports red clothing, slightly heavier than average wear. She keeps her red hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Myria embodies much of what other species detest in the Halflings. She never wears the same outfit twice, unless she absolutely has to.

History: A powerful slaver made her what she is. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has passion for adventuring and risk.

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Myria Sunmeadow, Female Halfling Rogue 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 13 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)14 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Fonkin Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy tan suit. His white hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Spice Merchant, Fonkin learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Flaws: Shy. Bonds: Attractive, Adventurer, Job, In love, Enemies. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Fonkin Bafflestone, Male Gnome Rogue 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)19 (+4) 16 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Undercommon, Gnoll, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kathra Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a worn and beaten armor. She has wavy chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She always tries to repair and not replace. It was this mentality that drove her into the Adventurer business.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to get laid; and she has passion for adventuring and risk

Ideals: Persistence. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Kathra Trueblood, Female Dwarf Cleric 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 15 (+2)7 (-2)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Disguise kit. 1 Silk rope. 1 Masterwork manacles.


Social Check DCs


Dalgal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: He was raised in a desert tribe. Dalgal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Dalgal Fireforge, Male Dwarf Barbarian 9
Medium (4'0") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 89 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)18 (+4) 10 (+0)14 (+2)
Skills History +7, Investigation +7
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Goblin, Druidic, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 16000 sp. Azurite (10 gp). Sard (80 gp). Blue star sapphire (1400 gp). Aquamarine (800 gp). Rhodochrosite (10 gp). Silver pearl (140 gp). 1 Minor magic item.


Social Check DCs

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