Seraphina Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting white shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her hair, while still mostly chestnut, has prominent grey streaks. This gray eyed northerner is not easily forgotten.
Personality: A skeptical and narcissistic woman, Seraphina's first love is herself. Her second love is also herself. She is harsh and unforgiving.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Impeccable. Flaws: Antagonistic, Secretive, Mundane. Bonds: Rich. Occupation: Stylist
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 14)
Armor Class 15
Hit Points 69 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Elven, Ignan
Attacks Melee +3 / 4d6-2, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 400 pp. Star ruby (600 gp). Sard (60 gp). Golden yellow topaz (700 gp). Lapis lazuli (9 gp). Malachite (9 gp). Tourmaline (100 gp). Jasper (60 gp). Deep green spinel (100 gp). Azurite (9 gp).
Fulbar Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and silver with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly, Mundane. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 1 Climber’s kit.
Jane Hayley, Female Human [Permalink]
Personal [hide]
Description: An older woman who is dressed in an above average manner, she is not a threatening figure. Her long brown hair is drawn into a two foot long braid. She has green eyes and a brown hat with a green feather.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a very good compulsive liar and kleptomaniac.
History: The child of a Bather, who enjoyed hunting, Jane was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Flaws: Antagonistic, PTSD. Bonds: Attractive, Criminal record, Nature. Occupation: Carpenter
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2200 sp.
Heskan Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries warhammers. His red crest is still thick. His half smiles and gold eyes are beguiling and draw you in.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heskan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Attractive, Criminal record. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. Pink pearl (60 gp).
Alice Lindsay, Female Human [Permalink]
Personal [hide]
Description: She wears a brown costume with the symbols of death on her torso. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. Her ears are large.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Alice was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Adventurer. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
