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Advanced [show]


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. He keeps his red fur in a flapper bob. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gifted from a young age, Spring studied abroad. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently gotten a pet goose that steals things from people.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Family, Criminal record. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Spring Shore, Male Tabaxi Warrior 7
Medium (5'3") Tabaxi, True Neutral (CR 7)
Armor Class 15
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 200 gp. Rock crystal (20 gp). Black pearl (1200 gp). Deep green spinel (80 gp).


Social Check DCs


Purah Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, green, dusty cloak. She keeps her black hair in a pixie cut. Her eyes are likewise silver.

Personality: Aggressive, abrasive, and angry, Purah embodies much of what other species detest in the Tieflings. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Expand her business; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Purah Virtue, Female Tiefling Sorcerer 13
Medium (6'0") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 28 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 17 (+3)15 (+2)
Skills History +5, Insight +7
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 2000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Gold dragon comb with red garnet eye (500 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Markosian Moral, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, wearing green shirts, loose pants, and blazers most of the time. She has done her best to style her brown hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not believe in violence as a means to an end. She is a dedicated Shepherd but believes her peers are too gung-ho.

History: Markosian was born in the south. At a young age she loved to build and create. Her homeland was ravaged by war and she spent much of her life rebuilding it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Pacifist, Persistence. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Markosian Moral, Female Tiefling Commoner 5
Medium (4'7") Tiefling, Neutral Good (CR 5)
Armor Class 14
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: Gold dragon comb with red garnet eye (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet costume with the symbols of strength on her torso. Her silver hair is kept up in a ponytail inside a small hat. She wears a mask on her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses divination through singing.

History: Born in the north to a Sailor, Mara learned a great deal about her mother's area of expertise. Her childhood dream was to be a Body Guard, but she was a colossal failure. In the meantime she has taken over work as a Sailor and occasionally as a mercenary.

Motivation: Her relatives are trying to arrange a marriage; and she desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Adventurer, Job, Family. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Mara Erenaeth, Female Half-Elf Monk 3
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)7 (-2) 16 (+3)10 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: Amethyst (40 gp). Banded agate (7 gp).


Social Check DCs


Kansif Ogden, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'10". She wears clothing that is held on in multiple layers but all of it is in poor condition, and her gloved hand is found clutching a lance. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She will rave to anyone who will listen. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born a particularly ugly child, much to the horror of her parents. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Assassin kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Insane, Ugly. Bonds: Poor, Slave, Criminal record. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Kansif Ogden, Female Half-Orc Sorcerer 8
Medium (5'10") Half-Orc, Neutral Evil (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 12 (+1)5 (-3) 11 (+0)8 (-1)
Skills Arcana +0, Nature +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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