Falkrunn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears skinny pants and wears a grey and green robe with the hood down. With bright golden hair. Her brown eyes are slightly larger than normal.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Money/treasure.
Ideals: Athletic, Philantrophist. Bonds: Rich, Military, Adventurer. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1 Healer’s kit.
Aust Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His red hair is lengthy and is close to two feet long. He has brown eyes and a blue hat with a yellow feather.
Personality: Overbrimming with self-confidence, Aust isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Impeccable, Fighting. Bonds: Rich, Nature, Job, Family. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp. 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Disguise kit.
Dalgal Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. He is baby faced.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the west was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Shy, Mundane. Bonds: Rich, Attractive, Immigrant. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Fire opal (1300 gp). Chalcedony (50 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Hailey, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He carries a battered longbow and tarnished bastard sword as well. His brown hair is singed and shortened. His thin eyebrows rest above his beady brown eyes.
Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.
History: He was born in the north. After coming to the age of reason, Solomon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 52 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1600 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Jeweled electrum ring (7000 gp). Golden circlet with four aquamarines (6000 gp). Sapphire pendant on gold chain (2200 gp).
Merla Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Shepherd, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. She keeps her brown hair in a flapper bob. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She'd like to take her coworkers down a peg; and to find somewhere to settle down
Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Job, Nature. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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